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Hades Machines - Car Lust

This is our diploma project in ScreamSchool, Moscow. Our team has completed it in under 6 months.
It's an arcade racing game in hell setting.
We followed Rock'n'Roll Racing as our primary gameplay reference and Heroes of the Storm for visuals (yes, we are Blizzard fans:)).

Youtube link https://youtu.be/5ZhCraI1ZOI
Our team:
- Bekker Oleg - https://www.artstation.com/artist/helbaker
- Chuyko Alexander - https://www.artstation.com/artist/alex_chuyko
- Kokova Maria - https://www.artstation.com/artist/tophana
- Kostin Yaroslav - https://www.artstation.com/artist/macrobak
- Zinovyeva Ekaterina - https://www.artstation.com/artist/souriantsus

I was responsible for all the mechanics (cars, imps, pickups), level design, and modeling some props as well as the Imp, from concept to ingame model. Also i made a custom spline mesh tool for easy creation of track.

On character selection screen

On character selection screen

sculpt

sculpt

sculpt

sculpt

material channels in substnace

material channels in substnace

substunce realtime render

substunce realtime render

wires

wires

wheel material

wheel material

wheel material

wheel material