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Battlefield 2042 - Vehicle Skins

Happy to share the work for Battlefield 2042.
My part was creating Highpoly, Lowpoly and Textures for new vehicle skins based on the default skins.

Art Direction: Alexander Chesnokov
Additional Credits: https://www.artstation.com/andrey_egorov

Texture work and Camo netting modeling. Credits to Andrey Egorov for the skin geometry

Texture work and Camo netting modeling. Credits to Andrey Egorov for the skin geometry

Texture work and Camo netting modeling. Credits to Andrey Egorov for the skin geometry

Texture work and Camo netting modeling. Credits to Andrey Egorov for the skin geometry

Texture work and Camo netting modeling. Credits to Andrey Egorov for the skin geometry

Texture work and Camo netting modeling. Credits to Andrey Egorov for the skin geometry

Textures and the additional geometry

Textures and the additional geometry

Textures and the additional geometry

Textures and the additional geometry

Textures and the additional geometry

Textures and the additional geometry

Textures and the additional geometry

Textures and the additional geometry