Happy to share the work for Battlefield 2042. My part was creating Highpoly, Lowpoly and Textures for new vehicle skins based on the default skins.
Art Direction: Alexander Chesnokov Additional Credits: https://www.artstation.com/andrey_egorov
Texture work and Camo netting modeling. Credits to Andrey Egorov for the skin geometry
Textures and the additional geometry